
The critical hit rate has been changed to apply in PvP. Feral Stampede skills have been changed as follows. Skill damage and hit rate has been adjusted. The cooldown based on Absolute skill has been changed from 23 seconds to 20 seconds. It has been changed so that it cannot be activated by skill slots.
It has been changed to a skill that can be activated while using the Smack Down and Rock Smash skills. It has been changed so that it is no longer a skill that grabs opponents.
We will do our best until the end to achieve better results. Please note that information will be provided through the official website of each country. However, this content is not from the Black Desert Lab, We would like to provide additional guidance on the future direction of the above content. Through this character reboot, we are improving and upgrading the performance of the existing classes, the so-called ‘old character’.
PvE difference in classes and pet damage. Balance the number of defense judgments per class and the effects of crowd control. Many of these opinions are related to the following topics, and there are many things that need to be judged carefully. Even if it is not enough, we will continue to patch every week, so we would appreciate your feedback.)Īdditionally, as mentioned at the outset, we are seeing and hearing a lot of feedback as we work on this reboot. (We patch every week, but it is difficult to include everything in one week. Now, over the next few weeks, I will do my best to develop it so that more people can repay the affection they have for their character by focusing on the end without being shaken. A lot of adventurers who enjoy each class are giving a lot of feedback.Īlthough the first stage of each character has been made, I think there are still many shortcomings. Through the Black Desert Research Lab last week, the first reboot of characters was applied.